| Department of Computer Science
Wayne State University 5143 Cass Avenue, 431 State Hall Detroit, MI 48202 |
Kevin J. Vitale
Phone: (586) 945-1272 Website: kevinvitale.com Email: kvitale@wayne.edu |
.: Research Interests :. |
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General Interests: Artificial Intelligence;
Game AI; Game Design
Current Interests: Cultural Algorithms as it
applies to multi-agent and social, incentive-based
design.
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.: Education :. |
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Wayne
State University
Master of Science, Computer Science, (GPA:
3.71)
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Detroit,
MI
Fall, 2007 - Present |
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Wayne
State University
Bachelor of Science, Computer Science, (GPA:
3.16)
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Detroit,
MI
Fall, 2005 - Fall, 2007 |
.: Personal Experience :. |
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Wayne
State University, Department of Computer
Science
Research Assistant for Dr. Robert Reynolds
Designed and implemented a prototype for a serious video game which teaches new programmers the nuances of analytical thinking. Currently researching Cultural Algorithms with regards to applicability throughout the video game paradigm. Wayne State University, Department of Computer Science
Assistant Tech Administrator, SEL Labs
Administered close to 70 workstations; Linux & Windows XP based. Direct contact with students; provided support for all levels of hardware; designed and implemented a MySQL / Python web-based help-ticket system used by graduate students and teaching assistants responsible for department classes. Faurecia Automotive Systems, Auburn Hills, MI
Information Technology Intern, Corporate HQ /
Fraser Manufacturing Plant
IT Intern for a Tier-One automotive supplier; Serviced Windows XP workstations and laptops for employees ranging from CEO to Shift Managers. Work environments ranged from desk responder, on-call at-desk troubleshooting, to crimping my own cable, running my own lines, and managing JIT software and JIT servers. Communicative skills were regarded highly; work ethic commended. |
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.: Teaching Experience :. |
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Wayne
State University, Department of Computer
Science
.: Instructor for CSC5431: Game Programming
Lab :.
Assisted graduate students on techniques and processes related to game programming using Pygame in Python 2.5 Grader. |
Detroit,
MI
Fall, 2008 |
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Wayne
State University, Department of Computer
Science
.: Instructor for WSU CS Summer Camp: Game
Programming :.
Interacted with teens (ages 14-17), demonstrating common themes to popular, contemporary video games. Taught XNA programming to a class with entirely no prior programming experience. Commended for my communication skills and personality. |
Detroit,
MI
July 7th, 2008 - July 24th, 2008 |
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Wayne
State University, Department of Computer
Science
.: Instructor for CSC 1101: Problem Solving
& Programming :.
Plan, teach, and grade Undergraduate-level programming laboratories using C++. Lab assignments and solutions were written personally; topics included: problem solving, language syntax, testing and debugging, variables and assignments, I/O, data types and expressions, flow control, boolean expressions, multiway branches, functions, procedural abstraction, call-by-reference, pointers, arrays, strings, vectors, and much more. |
Detroit,
MI
Spring/Summer, 2008 & Winter, 2009 |
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Wayne
State University, Department of Computer
Science
.: Teaching Assistant :.
Assisted in grading and instruction for graduate course CSC 7800: Artificial Intelligence for Games; and graduate course CSC 6991: Topics in Computer Gaming II. |
Detroit,
MI
Winter, 2008 |
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Wayne
State University, Department of Computer
Science
.: Teaching Assistant :.
Assisted in grading and instruction for CSC 5991: Topics in Computer Gaming I; and CSC 1000: Introduction to Computer Science. |
Detroit,
MI
Fall, 2007 |
.: Conferences :. |
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Wayne
State University
4th
Annual Undergraduate Research Conference,
"Teaching Computer Programming & Software Design Through Serious Video Games" |
Detroit, MI November, 2007 |
.: Grants & Awards :. |
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| (WSU Dept. of CS) Stephen P. Hepler Award (2009) | $4000 |
| Undergraduate Research and Creative Projects Grant (2007) | $2300 |
| Daimler Chrysler Corporation Fund Undergraduate Award (2007) | $2000 |
| Daimler Chrysler Corporation Fund Undergraduate Award (2006) | $1000 |
.: Affiliations :. |
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.: Sweet Skillz :. |
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| Primary language (7+ years) |
C/C++ |
| Game development using XNA 2.0 and Xbox 360 |
C# |
| Objective-C (Mac OS X),
some Java, Javascript, Python, PHP, SQL, MS .net, |
Other
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| OpenGL, DirectX, CLIPS,
OGRE, SDL, MFC, Cocoa (Mac OS X) |
SDKs |
| Apple's Xcode 3.0 , MS Visual
Studio 2005, GNU gcc,
Eclipse, Code::Blocks, command-line |
Development
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| Very comfortable with many different
OS (Mac/UNIX, Linux, Windows)
Creative, Good communication skills, Math skills |
Misc. |